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Mooga

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Reply with quote  #1 
Any plans on implementing a VoIP server for all of Armada?  This would make life easier for cross-bridge communication.  Mumble could be set up and configured in a pinch.
ron77

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Reply with quote  #2 
I am not involved with Armada, but I second this idea. At a game convention in Hamburg, Germany, we've been connecting 4 bridges via Mumble since 2015 with great success. Usually it's just the Comms officers wearing headsets, which makes for a really fun experience and added importance to Comms as a station. Just make sure that you use headsets that allow Comms to hear their own bridge. Yes, this is an actual issue.
notsabbat

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Reply with quote  #3 
In the past the players have set this up. If someone wants to be the pointman on getting this set up, Im sure people will help where they can.
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DupeOfURL

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Reply with quote  #4 

As I recall, at Armada I they {whoever "they" are} provided a headset and TeamSpeak {?} connection to the Comms officer on each bridge.  The idea was that Admiral Patti could direct each ship into different sectors from the Control Center.  Multi-sector play was enabled by using a War Server.

IF they have similar setup, I can see having {at least} 2 channels.  Mainly because I am thinking of having 2 battle groups.  One for co-op and one for wild-n-wooly.  Let the Captains and crews sort themselves into group.  Each group would have a Commodore as local command on that channel.  other members would be the Comms officers of that group.  There will some Cmd -> Comms ->  Captain {and vice versa} delay but better than nothing. 

There are some experienced crews that have never {or at best rarely} played in a multi-ship environment. 



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Darrin

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Quote:
Originally Posted by DupeOfURL

IF they have similar setup, I can see having {at least} 2 channels.  Mainly because I am thinking of having 2 battle groups.  One for co-op and one for wild-n-wooly.  Let the Captains and crews sort themselves into group.  Each group would have a Commodore as local command on that channel.  other members would be the Comms officers of that group.  There will some Cmd -> Comms ->  Captain {and vice versa} delay but better than nothing. 


The current thinking is that setting up communications between the crews and TSN Admirals is something we're expecting the players to do themselves. If they want to set up VoiP or Teamspeak so the Comm Officers can speak over headsets... that's an awesome idea, and the Creative Committee would not be opposed to it, but it's something the players will need to set up on their own.

It will be up to the TSN admirals and the captains how exactly they want to issue orders to their crews, scout unfamiliar sectors, and get that information back to the battle board. 


DupeOfURL

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Reply with quote  #6 
Darrin - not many trained signalmen to use semaphore flags these days, so back to having runners to carry messages it is! ;-) 


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Mooga

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Reply with quote  #7 
A free Team Speak server has a limit of 32 slots.  Mumble has no limit.  If we are running a local server, it would require that the comps officers have access to a headset and possibly a PTT button.  I could configure and help with a VoIP server install and management but wont be bringing hardware to run it.
DupeOfURL

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Reply with quote  #8 
Mooga - a volunteer!  Please email  armada.director@gmail.com  to let Corey {if memory is working} so he knows. 

I'll try to remember to bring my $10 headset. 



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Mooga

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Reply with quote  #9 
GrayBeard - Would I also contact them about general networking stuff or should I start another thread?
Mike Substelny

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Reply with quote  #10 
Quote:
Originally Posted by Mooga
GrayBeard - Would I also contact them about general networking stuff or should I start another thread?


Mooga, Corey also happens to be a network engineer. He can probably answer your questions.

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notsabbat

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Reply with quote  #11 
Armada never seems to have a shortage of skilled IT people. If people bring headsets and have a way to hook them up to their computer, Im sure stuff can be made to happen.
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Liberty4All

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Reply with quote  #12 
Since Armada 2, I have brought a Raspberry Pi Mumble server and have hooked up several bridges to share comms in the big coop games (Gungnir was one of them at Armada 4, but notsabbat may not have been aware). I plan to bring one again and will gladly share it; just please don't approach me 5 minutes before a game and want me to install/train Mumble on a machine. Ideally, have Mumble already installed on your machine.

We should probably establish some protocols in order to optimize effective communication.

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Mooga

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Reply with quote  #13 
There is no internet on the bridge networks, correct?
I think running a local Mumble server is a good idea.  Would IRC be logical as well?
DupeOfURL

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Reply with quote  #14 
Mooga - has never been InterNet access in the past.  This is a LAN event.  I certainly hope not, my old Win 7 junkers will spend all weekend updating and re-booting!!  ;-)  And, this is CONFIRMED elsewhere in the fora

Liberty4All - got that Mumble s/w on a USB drive?  {remember, no InterNet, so will need to be a complete install, not a "bootstrap loader" that will need to "pull from the cloud"}  Does Mumble have channels?  Based on what see here  -->   https://artemis.forumchitchat.com/post/armada-v-the-persistent-war-10129694?trail=45   {Post # 42}  Does it have channels.ike TeamSpeak?  I'd like to have channels named after the sectors eliminate chatter and make it incumbent on Comms to Change The Channel as part of sector transition. 
 



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Liberty4All

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Reply with quote  #15 
Dupe of URL - I plan to dust off/update the Mumble server this weekend and play around with channels, sub-channels, whispers, shouts, etc.

My initial thoughts mirrored yours (one channel per sector), but I have also been toying with the idea of Battle Group/Task Force channels. For example: Nomad and Gungnir are Task Force Alpha, Fulminatae and Belisarius are Task Force Bravo. Alpha is deployed to Aquarius sector and Bravo is sent to Lyra. Alpha transitions to Polaris and Bravo transitions to Gemini: no channel switching necessary. Alpha calls for reinforcements in Polaris and Fulminatae is detached from Bravo and sent to Polaris, where they join Alpha's channel (since they are now part of Task Force Alpha).

Admirals would be in charge of Task Forces instead of sectors. We could even set up whispers for Admirals to communicate with one ship in the group (Task Force Leader Alpha?) who would then be in charge of passing the relevant info to the other ships in the group.

Admiral Bob: "Task Force Bravo! Have Fulminatae detach and join Task Force Alpha in Polaris"

Belisarius: "Roger Command. Fulminatae, detach from Bravo and redeploy to Task Force Alpha in Polaris sector" Captain, Fulminatae is being detached and reassigned.

Fulminatae: "Roger that, Belasarius. On our way to Polaris." (switches to TF Alpha channel)
Fulminatae: "Fulminatae to Task Force Alpha; we are on our way! What's the sitrep?"

Task Force Alpha Leader: "Fulminatae, we need you to engage the enemy group in Delta 4 when you arrive. They have broken through our lines and we are otherwise engaged"

Thoughts?


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