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Mike Substelny

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Background: The First Spiral Arm War
In 2214 the USFP was enjoying a period of peaceful trade with the Kraliens and cultural exchange with the Arvonians. At the same time the Kraliens were moving to "collect rent" from numerous Ximni systems while the Arvonian Supercomputer Linene was attempting to subvert the Ximni direct democracy with her superior intelligence. These transgressions outraged the Ximni voters. The Ximni voted to make overtures to the ruling party of the Torgoth government, who were always looking for an excuse to go to war, plus several Skaraan War Corporations, who were eager to take on new clients. Within a few months Torgoth ships were taunting the Kraliens into attacking, sparking all-out war.

At first the Ximni voters were pleased. The Kraliens were too busy fighting to collect any rent while Lilene became distracted with defending the Arvonian people. The war was going well for their side and it seemed like it would quickly end in the Ximni's favor. But three things bothered the Ximni:
  1. The Ximni had no quarrel with the Terrans, but the Skarran allies had made a sport our of destroying defenseless human space stations. The Terrans were bearing the brunt of the war.
  2. The Ximni wanted to win the war, but their Torgoth allies had other ideas. The Torgoth ruling party depended on xenophobic fear to stay in power, so they wanted the war to drag on forever.
  3. The Skaraan Business Journal ran several features bragging about how their War Corporations increased profits by cutting health benefits of their own employees.
All three of the above were unquestionable indications that their Skaraan and Torgoth allies had no xim. The Ximni voters began to feel that they were on the wrong side of a war that should have ended long ago. Then one day the Ximni people voted by a very narrow margin to switch sides in the war. Even as news spread several battles were raging. On that historic day Ximni ships found themselves switching targets. In the middle of battle the Ximni stopped shooting at TSN ships and started shooting at Torgoth and Skaraan ships.

As the war quickly drew to a close Ximni passions ran high, especially in communities which had lost people in battle before they switched sides. Nevertheless the ways of xim dictate that every Ximni follow the will of the voters regardless of personal feelings. Two schools of thought were formed:
  • Naturalist Ximni thought: "Wow! Our direct democracy is so awesome that whatever we vote for will quickly succeed, even to the extent of winning a galactic war!"
  • Projectivist Ximni thought: "The Ximni people just voted for something stupid. I am losing faith in the xim of stupid people."
In short, the Naturalists believed that good decisions evolve naturally moment-by-moment in the brilliant choices of the Ximni voters. Projectivists thought that good decisions are only made by organizing choices in the context of a bigger project, like winning a war. While both schools of thought could be found throughout the Ximni Union, The Naturalists were concentrated in the Tubel Cluster, (in English "Heart Cluster"). The Tubel Cluster is a globular cluster that includes the homeworld of the tseneva race.

The other school of thought, the Projectivists, became popular in systems on the Galactic Plane.

Causes of The Ximni Civil War
In the aftermath of the First Spiral Arm War, several war-related economic bubbles burst, plunging the Ximni Union (and everyone else) into a mild economic recession. The Naturalists were optimistic and saw this as an opportunity to validate their self-proclaimed awesomeness. They proposed a number of extreme remedies, including tax cuts, austerity measures, environmental regulations, and radical trade policies. They also proposed to change of the name Ximni Union to the more fitting Ximni Utopia.

The Projectivists believed the Naturalists were crazy, but everyone voted and the Naturalists won. Soon it was apparent that the Naturalist proposals always benefited Cluster systems and hurt Plane systems. Even the most devoted Naturalists in the Plane began to adapt to Projectivist thinking. The newly renamed Ximni Utopia was fracturing along geographic lines.

Of course the systems of the Plane proposed decisions that would benefit them, but the Naturalists always outvoted them. Eventually the Plane people could no longer contain their frustration. They held a vote to secede from the Ximni Utopia and they refused to count any vote cast in the Cluster. The Projectivists of the Plane won by a landslide. Suddenly the Ximni people found themselves with two distinct direct democracies: The Cluster Utopia and the Plane Accordance.

The people of the Cluster thought the people of the Plane were crazy for leaving their Utopia. They voted to bring the Plane back for their own good. The Cluster would use force if necessary.

The people of the Plane voted to defend their new Accordance against the Cluster.

Fleets were deployed. Shots were fired. The Ximni Civil War had begun!

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notsabbat

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Reply with quote  #2 
Very cool! I really like the series of steps leading up to the escalation. I now want to play a scenario where the orders to switch sides are broadcast mid mission [biggrin]
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Mike Substelny

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Reply with quote  #3 
I know what you mean about switching sides, Notsabbat! As soon as I wrote that I started coding the script in my head, but unfortunately I need to concentrate on other missions first.
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Mike Substelny

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Footnote: I realize that if Artemis existed in our universe the Cluster Utopia should be in an open cluster, not a globular cluster. A real globular cluster is so huge that all of the empires of the entire Artemis universe could fit inside with room to spare.

So sue me. The word "globular" sounds cool so I'm gonna use it. [tongue]

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ryleyra

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Reply with quote  #5 
Any resemblance between events in this post and current events is purely coincidental. [biggrin]

Anyway, I have been working on "fixing" the timeline on the Artemis wiki to add the timeline from the Artemis 1.7 manual, and I decided to add these details to the timeline too. They add a lot of important details, like who was on which side in the First Spiral Arm War.

You can check it out here: http://artemiswiki.pbworks.com/w/page/44629030/Canon

One thing I'd like to suggest, which I added to the timeline, is that the event that caused the Ximni to switch sides is the destruction of the original Artemis. The ship name "Artemis" is important, not just because it's the name of the game, but it's also the default name players are given. I came up with the idea that, like the Enterprise, the Artemis was a famous ship in TSN history, and the distinctive "A" features on so many patches because it's a tribute to the original ship.

That explains why, in one of today's games, "Artemis" can refer to a ship of any class. Just as in Star Trek, Artemis refers to a famous ship from the past, but it's also the crew's current ship. There's no discrepancy with the Light Cruiser being an "Artemis class ship" because the original Artemis (from when there was only one player ship in the game, and you didn't get to select it) was a Light Cruiser.

That means there could be two Canonical Battles you could recreate here; one would be the doomed Artemis fighting a desperate battle she is destined to lose, and the other would be the following battle, possibly the TSN striking back in their name of their fallen flagship, and the Ximni vote to switch sides.
Mike Substelny

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Reply with quote  #6 
Quote:
Originally Posted by ryleyra
One thing I'd like to suggest, which I added to the timeline, is that the event that caused the Ximni to switch sides is the destruction of the original Artemis. The ship name "Artemis" is important, not just because it's the name of the game, but it's also the default name players are given. I came up with the idea that, like the Enterprise, the Artemis was a famous ship in TSN history, and the distinctive "A" features on so many patches because it's a tribute to the original ship.

That explains why, in one of today's games, "Artemis" can refer to a ship of any class. Just as in Star Trek, Artemis refers to a famous ship from the past, but it's also the crew's current ship. There's no discrepancy with the Light Cruiser being an "Artemis class ship" because the original Artemis (from when there was only one player ship in the game, and you didn't get to select it) was a Light Cruiser.

That means there could be two Canonical Battles you could recreate here; one would be the doomed Artemis fighting a desperate battle she is destined to lose, and the other would be the following battle, possibly the TSN striking back in their name of their fallen flagship, and the Ximni vote to switch sides.


That's a pretty cool idea, Ryleyra.

It's actually part of the interactive novel I'm writing that the first starship Artemis (which you and I would call a Scout class) became famous during the USFP-Kralien Border Dispute. In the climax of the novel Artemis fights The Battle of Lyra. The exact details of the battle are up to the reader/player, but the interactive novel offers several glorious ways for Artemis to win the battle and a few spectacular ways to lose.

The interactive novel allows the reader/player to affect the personalities and skills of Artemis's bridge crew. At the story's climax their relationships and skills will determine which choices are good ways to win the battle and which are doomed to fail. Of course the interactive novel is a single player game. Once the novel is released I will write a mission script that allows an Artemis crew to play out the battle depicted in the novel.

If we don't have one this year, at some future Armada we could have a Canonical Battle featuring the Light Cruiser class Artemis in the First Spiral Arm War. The skill of the players would determine whether or not that starship Artemis is lost in battle.

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ryleyra

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Reply with quote  #7 
So basically the first Artemis was the NX Enterprise and the Light Cruiser Artemis was the TOS Enterprise. [biggrin] And the TNG Artemis was the unspecified class ship (probably a Battleship) that took the name after the Light Cruiser was destroyed)

I don't know if this fits canon or not, but I see the launch of the TSN Artemis in 2189 as the first ship that was OFFICIALLY BUILT for and by the TSN. Prior to that time we had ships that were built by Earth and the Terran colonies, but we had no ship the TSN could call their own. The Artemis and her six sister ships, which covers the versions of the game from 1.3 to 1.7, were the state of the art and the "hero ships" that everyone talked about and wanted to be join the crew.

And it seems to me that the Artemis would be built in response to the Kralien incursion, not prior to it. Before that, it was mainly Terran colonies fighting each other, and the USFP acting as peacemakers, mainly to prevent the colonies from just marching over inhabited worlds that didn't have space travel yet. They weren't ready for a threat like the Kraliens.

But that doesn't mean there couldn't be an "Artemis" prior to the first contact with the Kraliens, who made that name famous before the TSN Artemis did. In fact, you could consider that the ship from Artemis 1.0, with its distinctive appearance! [biggrin] It would have weak shields, like a Scout, (40 units) and those old homing missiles that only had a 1000 range.
ryleyra

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Reply with quote  #8 
I'll add that I consider the early years of the USFP as slow going, as even at 4 times the speed of light it would take decades to get to nearby stars. I estimated it took about 40 years before the Terrans started colonizing planets, and another 20 before they encountered the Kraliens. At that time, it took a long time for them to get any troops out to the battle lines. The incursion was basically just a border scuffle, not an all out war.

Then (another 15 years) the Terrans met the Ximni, and their Jump Gates gave the TSN a way to get around faster. So not only did the technology develop rapidly as the wars broke out, but the USFP also started to spread out and cover more of their territory with the new generation of ships. In the next 60 years they went from 6 Light Cruisers to a massive fleet with different classes of warships, and fully armed base stations and command centers.

I also hinted, although didn't state it explicitly, that the Artemis was the first ship to encounter the Ximni.
Mike Substelny

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Reply with quote  #9 
In the interactive novel the TSN refers to Artemis and her sister ships as "Fast Patrol Cruisers." They are the pride of the fleet and possibly the most powerful warships in the galaxy. In later generations larger, more powerful ships will be built and the Fast Patrol Cruisers will be referred as Scout class vessels. At the novel's opening Artemis and her sisters serve a function akin to America's Great White Fleet which Teddy Roosevelt sent on a round-the-world cruise from 1907 to 1909. The purpose of both fleets is to project an impression of military power.

Prior to the war, Fast Patrol Cruisers do a lot of parading and receive lots of dignitaries but they have never actually fought in a battle against an enemy. A few of the Fast Patrol Cruisers have engaged a few BioMechs and monsters).

Of course this conversation is about the Ximni Civil War, not the USFP-Kralien Border Dispute. I should start a separate thread for that.

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ryleyra

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Reply with quote  #10 
As I said in the other thread, it was my assumption Scouts preceded Light Cruisers, even though in the version history the Light Cruiser came first and the Scout only appeared when all of the other ship classes appeared. I assumed that the TSN gathered up all those old patrol ships and retrofitted them with the same technology as the "Artemis", naming the class the TSN Scout.

In fact, the first scout vessels probably were not armed. (Those would probably be the old Sloop) But I can see the TSN or the pre-TSN building fast patrol vessels based on the same technology, but well armed. As you say, their purpose would be more as a show of force against the Terran colonies, meaning they had to be able to get there fast. They just had to be as good or a little better than the warships the colonies built.

Did you take a look at the actual timeline I wrote? Is there anything that is directly contradicted by your idea of the canon?
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