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Arrew

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Torgoth

 

          Torgoth are very large bipedal humanoids, twice as tall as an adult Terran and with four times the mass. They have short stumpy legs and two arms that end in hands with four thick fingers arranged in an X shaped claw. They breathe through two long flexible tentacle like tubes in the centre of their flat faces just above their mouths.

          The Torgoth homeworld is an enormous rocky world with a mostly barren surface. The core of the planet isn’t particularly dense and contains very little iron so, despite its colossal size, it has very low gravity and little protection from the solar radiation that bombards the surface.

          In these conditions the Torgoth evolved and have a number of distinct characteristics as a result. Most prominently their big bones are surprisingly brittle, and their internal organs rupture when put under pressure of anything stronger than standard gravity and moderate G-force. Torgoth have a resistance to radiation ten times greater than Terrans. Their thick leathery hide also serves them well in hand to hand combat where they usually use their great weight to crush opponents under foot.

          The fauna that grows on the Torgoth homeworld is tough and hard. Less than half a dozen creatures evolved across the whole planet that are capable of eating and digesting the plants, and the Torgoth, who are carnivorous by nature, eat them. A staple of the Torgoth diet is the Fledge, a fat dog sized rabbit creature with circular ears and a corkscrew tail that breeds rapidly.

          Fledge are still farmed in pens like they have been for hundreds of years. Like most animals for eating they’re crushed and then strung up and left to age. The blood is drained and congealed into cubes. The cubes are boiled and served with spices as a delicacy. When the Fledge carcass is practically rotting it’s taken down, roasted and eaten.

          The Torgoth fondness for eating near rancid meat is the source of a string of Terran jokes that all begin with an opening similar to, “A Torgoth goes into a restaurant and...”

          Like their choice of cuisine Torgoth music is best left to those for a stomach for such things. The loud and not quite rhythmic banging of large drums is the Torgoth artistic expression of choice but many other races find enduring it unpleasant and painful. But their low gravity has given rise to a number of artistic innovations in regard to architecture that are quite renowned. Using anti-gravity and buoyancy techniques to levitate platforms, buildings and entire settlements the Torgoth homeworld is strewn with floating islands that are quite picturesque, particularly at sunrise and sunset.

          Torgoth society is very patriarchal with females being seen as inferior to males and relegated to subservient positions in society and never a position of management or leadership.

          Torgoth don’t have family structures, with newborns considered the property of the state and taken to be raised in fortified Crèche Facilities. The justification is that trained and qualified educational and child raising professionals can do a vastly superior job of rising children. But objectively the main purpose of these child rearing facilities is to indoctrinate young Torgoth to love and obey the state. At age fifteen Torgoth are released from their Crèche Facility and go to find their place in Torgoth society.

          The Torgoth consider themselves to be the only true civilised race in the galaxy, surrounded and besieged on all sides by countless barbaric aliens hordes. A view that the Torgoth government promotes in its many propaganda broadcasts.

          Politically the Torgoth government is a representative democracy, much like the United Planets, with every Torgoth male above the age of twenty five eligible to vote in elections. Local elections are held every three years and elections to Parliament, the Torgoth’s supreme governing body, are held every six years. Females do not have the right to vote in any political elections.

          Political analysis of the Torgoth Parliament reveals that it’s dominated by warmongers that use the constant stellar conflicts as justification for their continual re-election. They have no interest in actually winning any wars. Instead their aim is just to prolong any conflict and, should a war end, arrange a new one as soon as possible, using the threat of hostile alien armadas as justification for their re-elected.

          The Torgoth stellar military is called the Deep Space Force and, while it’s described as a defence force by the Torgoth Parliament, they often orchestrate attacks hiding behind protective lines of ally vessels. Torgoth ships are big, as you might expect from such a large people. The smallest Torgoth vessel weighs almost twice as much as the largest Stellar Naval ship. Their shield technology is also quite advanced and Torgoth Deep Space Forces can withstand a considerable pounding, making them a dangerous adversary.

Matsiyan

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Reply with quote  #2 
Hello, Arrew, is this canon or your own campaign house flavour?
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Arrew

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Quote:
Originally Posted by Matsiyan
Hello, Arrew, is this canon or your own campaign house flavour?


House. Although some of the "facts" and inspiration was taken from material that was available at the time.

Some of the races have changed a bit since then.
ryleyra

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Reply with quote  #4 
Yeah, there are a couple of inconsistencies between this version and the description Gryphon posted. I would call both extrapolation from canon.

For instance, Arrew's Torgoth have forelimbs and trunks which they use for breathing, and live on a loose, rocky and shifting world. Gryphon's Torgoth have only the two legs, and their trunks are prehensile, and they evolved in an oceanic environment in the less dense, liquid core of their world.

What they share is that they are eleven feet tall, extremely bulky, have two trunks and live in a low gravity world bathed in radiation. I feel you can pick and choose from the speculation, particularly if you are trying to build a Torgoth costume or roleplay as a Torgoth.

One suggestion Gryphon came up with that I don't see here in Arrew's version is that there is a sub-race that is human sized. This can be useful for folks who want to play an outcast from the Torgoth.

Just my two cents worth. [biggrin]
Mike Substelny

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Reply with quote  #5 
While the Torgoth and Skaraan are developed well enough to understand their game play, their physiological development is in a rough state. Originally I had assumed no one would want to dress as a Torgoth or Skaraan.

At Artemis Armada III we are going to take a rough first shot at Torgoth cosplay. Here are the characteristics we are going for in the first draft:
  • Typical Torgoth are bigger than humans. A Torgoth costume should involve stilts.
  • Torgoth prefer loose clothing.
  • Torgoth have a sensitive sense of smell. They will often wear a filter mask around those stinky humans.

I would like to do latex facial appliances depicting a twin-trunk Togoth face but so far no one is willing to give it a try. If people are going to cosplay Torgoth I want them to have fun and the canon will be adjusted to maximize fun. A heavy, unwieldy facial appliance would not be fun.

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Mike Substelny

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Reply with quote  #6 
Did anyone get a photo of our prototype Torgoth at Artemis Armada III? I never saw her in her full costume.
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MarkBell

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Reply with quote  #7 
Adam Parra grabbed one at least.

Attached Images
jpeg FB_IMG_1491929594053.jpg (62.90 KB, 20 views)


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MarkBell

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Reply with quote  #8 
And there's one on the poster
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parpar88

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Reply with quote  #9 
Quote:
Originally Posted by Mike Substelny
While the Torgoth and Skaraan are developed well enough to understand their game play, their physiological development is in a rough state. Originally I had assumed no one would want to dress as a Torgoth or Skaraan.

At Artemis Armada III we are going to take a rough first shot at Torgoth cosplay. Here are the characteristics we are going for in the first draft:
  • Typical Torgoth are bigger than humans. A Torgoth costume should involve stilts.
  • Torgoth prefer loose clothing.
  • Torgoth have a sensitive sense of smell. They will often wear a filter mask around those stinky humans.

I would like to do latex facial appliances depicting a twin-trunk Togoth face but so far no one is willing to give it a try. If people are going to cosplay Torgoth I want them to have fun and the canon will be adjusted to maximize fun. A heavy, unwieldy facial appliance would not be fun.


When I escorted her to the command center, she kept mumbling how smelly the place was. I wanted to chime in about the gamer funk.

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ryleyra

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Reply with quote  #10 
Quote:
Originally Posted by Mike Substelny
  • Torgoth prefer loose clothing.


I always think of Kosh from Babylon 5. You should never fully see what a Torgoth looks like under the costume.

Quote:

  • Torgoth have a sensitive sense of smell. They will often wear a filter mask around those stinky humans.

Adding that to the wiki.
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