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Posts: 142
Reply with quote  #1 
It was reported that, if you attached too many clients to a server, which were set to the fighter console, then the server would crash.

I cannot reproduce this bug.  There IS a bug which can leave a fighter in the fighter bay after all fighters have been launched.  This fighter is NOT in the bay, but the update message from the server is being interpreted wrong, so the last fighter row doesn't go away like it should.

I could use help verifying this bug and understanding the circumstances of it.  Thanks!
Fish Evans

Posts: 361
Reply with quote  #2 
Interesting, the TSN RP  group crashed a number of times at the weekend when starting up the server (5 ships 22 or so players some with an extra client or two running). I will see if I can get one of the officers that noticed this during testing to post here with some more specifics.
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