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BriMan83

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I'm sure most of these are newbie questions that have been asked and answered, but my searching on the forums is turning up nothing.  It's been a couple of years since I last played, so I can't remember how it all works.

1: Once in the game, the view on the screen connected to the server is pretty much just a top-down view of what's going on, and is usually used by the captain to run the ship correct? 

2: Assuming everyone has the game downloaded and updated already, there is no need for an active internet connection to be able to play right?  I'll have a switch set up for everyone to connect to so they can talk to the server, but I don't think we will have a connection to the internet there.

Darrin

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Posts: 98
Reply with quote  #2 
Quote:
Originally Posted by BriMan83

1: Once in the game, the view on the screen connected to the server is pretty much just a top-down view of what's going on, and is usually used by the captain to run the ship correct? 



The server defaults to the "Main Screen". The Helm and Weapons stations have control over what appears on the Main Screen. You can choose Front/Rear/Left/Right View, or click on "TAC" (Tactical), "LRS" (Long Range Scan), or "INFO".  TAC is similar to what Helm or Weapons sees in your immediate area. LRS is a simplified view of the sectors, similar to what Science can see, but without a lot of detail. INFO is a simplified view of Engineering stuff. Clicking on "Cam" toggles between an over-the-shoulder view (Artemis visible) or a first-person view (no Artemis). 

There is some variety to what particular crews want on the main screen. If you're doing anything with spectators, then Front view is best for that. However, many well-seasoned crews may prefer to ignore the front view and put up the LRS for the Captain to get a basic idea of where the closest enemies are, which bases are nearby, what sort of hazards/terrain to worry about. 

There is a separate "Captain's Map" client, which has more detail than the LRS but not quite as much information as the Science station. However, there's a little bit of... maybe not controversy, but some grumbling over whether the Captain's Map should be used. In theory, a good crew is going to feed the captain what information he/she needs to make good decisions, and a good captain is going to be asking his/her crew for critical information as he/she needs it. Some people may feel that relying too much on the Captain's Map may make some stations feel not so useful. 

Quote:
Originally Posted by BriMan83

2: Assuming everyone has the game downloaded and updated already, there is no need for an active internet connection to be able to play right?  I'll have a switch set up for everyone to connect to so they can talk to the server, but I don't think we will have a connection to the internet there.


So long as each client can connect to the server over a local network (such as an ethernet switchbox), no you don't need each client connected to the internet. Artemis is essentially a LAN game. You don't need to be connected to the internet to play. Whatever PC is acting as your server handles all of the network traffic to the clients. However, if you have clients that need to connect to the server via Wifi or a wireless network connection, then yes, the server and those clients will need access to the wireless network.



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