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Mike Substelny

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Reply with quote  #1 
The VR game Star Trek: Bridge Crew is out and it's getting good reviews. Amazingly, no one seems to be able to discuss ST:BC without also referring to Artemis. Take Attack of the Fan Boy, which also posted a new Artemis review today:

https://attackofthefanboy.com/articles/want-star-trek-bridge-crew-without-vr-play-artemis/

Note that reviewer Kyle Hanson says: "Sure it doesn’t have the Star Trek license, and that hurts, although the maker of Artemis has done a fine job of crafting a unique universe."

Whoo hoo! I'm in Cleveland doing my Arvonian Dance of Triumph!

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parpar88

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Reply with quote  #2 
This is great news! I have been keeping my eye on this game. I don't have a VR system, but I heard Oculus Rift works for XBOX 1 and I do have a XBOX 1.
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ryleyra

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Reply with quote  #3 
I definitely see Artemis as addressing the issues some players may have with ST: Bridge Crew. You can play up to 6 players without having to shell out $300-500 per player, and the only way you can get motion sick is if you're playing Artemis in a moving car. [biggrin]

On the other hand, ST: Bridge Crew has the official Star Trek license, a far more complex and immersive environment, and the ability to play in a cheesy 1960's sci-fi TV show set. [biggrin] It also has a pretty powerful single player mode, without just giving you all the controls to mess with at once.

Part of me wants to be able to play in a third person mode without the VR (so I can actually playtest it without spending all that money) but I'm afraid removing the VR would remove the only thing that makes Bridge Crew unique. It's not as functional as Artemis or Pulsar: Lost Colony, and the real value of the Star Trek name is in the well-known bridge environments.

I will definitely say, though, that although I have yet to actually play the non-combat missions and find out how they work, that is one aspect of the game that Artemis can probably learn from and do well to emulate. For instance, there appears to be a frequently used mechanic of beaming crewmen off of ships. Artemis could implement that as a function of the new shuttle singleseat craft.

ryleyra

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Reply with quote  #4 
I'll add that I disagree with the reviewer in that it does NOT hurt that Artemis doesn't have a VR option. I don't think VR really has a place in Artemis. Sure, it would be nice to see a "real" bridge around you instead of your living room, but as far as the game itself is concerned, VR is completely irrelevant. Your view of the game world is through the consoles and the main screen, just as if you were on a real bridge.

And of course, you can always build your own custom bridge, which is far superior to VR, and probably would not cost as much. [biggrin] Although it may be more likely to tick off your significant other...
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