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ryleyra

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Posts: 3,009
Reply with quote  #16 
Yeah, looking back over my post, I used the Monster Brain Stack to allow the GM to tell a Wreck to spawn Piranhas when the ship comes near, but I added no other Monster Brain Stack commands.

I'm thinking of coming up with a "Deluxe" Module_3_bases with a lot more commands than the stock version and posting it separately.
JordanLongstaff

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Posts: 73
Reply with quote  #17 
My group tested Artemis 2.6.3 tonight and I saw new "build ordnance" message options for Comms to send to stations. I think, with how many of those options there are, they should go under a submenu, similar to the navigation options for ally ships.
ryleyra

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Posts: 3,009
Reply with quote  #18 
I was reviewing the Skaraan special abilities over on the wiki, and had a thought. Will the Skaraan AntiTorp ability be able to shoot down probes and tags? What about AntiMine clearing out beacons? Any advancement in technology is usually followed by a counter to that technology...

I think it would be funny to launch a probe across the map to do a scan, only to have it knocked down by a Skaraan who happens to be sitting along the path. 😃
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