Sign up Calendar Latest Topics

  Author   Comment  

Posts: 1
Reply with quote  #1 
I have recently downloaded Artemis and am trying out the mission editor. I am trying to design a training mission for the new people that are going to be playing. I want the ship to start with no shields and then "pick up the parts to fix the shields" at a station.

Do I need to enter the following for each node that handles the shields?

<set_player_grid_damage value="0.0" index="0" systemType="systemFrontShield" countFrom="front" />

And if so, is there a list of which nodes deal which systems?


Avatar / Picture

Posts: 889
Reply with quote  #2 
Yea, you need to damage each node individually. As for the node lists, not that I know of. Also, this question would probably be best asked in mission scripting.
Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
Previous Topic | Next Topic

Quick Navigation:

Easily create a Forum Website with Website Toolbox.