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notsabbat

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Reply with quote  #1 
I have been inspired by the pictures people have been posting of their various builds. So I thought I would post some of the console I have been working on.

*edited to show current stage of build

The Layout: The front console has Science on the left Helm on the right. The center monitor displays the TAC screen and you can see the mainscreen behind it in blue. The layout is l Science/ helm in front, Weapons on the left, captain in the center, Comms on the right and engineering in the back.

                 Mainscreen
           Science        Helm
   Weapons    Captain     Communications
                 Engineering

20150411_231402.jpg 

Front Console; Science on the left, Helm on the right, TAC in the center

20150412_122819.jpg 

Weapons Station

20150412_122712.jpg 

Comms Station

11150503_10152883559683412_5275752887429013945_n[1].jpg 

Engineering Station

20150412_122652.jpg 

 Engineering and Captain chair platform with RBG LED strip underlay

IMG_20160130_142036_869.jpg   
Current mainscreen:
2015-09-16b.jpg 

 
 Im trying to get away from keyboards as much as possible since that just makes me think of modern times rather than the future. The numberpads are tied to hotkeys and take the place of a keyboard (only the engineering console has a touchscreen). In the future I hope to get some custom decals made to cover the keys. The science station already has some very simple ones I made with some tape and a pen (zoom closest, map up, map left, scan, map right, next target, map down, previous target).
The project was made out of 1/2" MDF joined with 1x2 blocks of wood and mostly #8 1"wood screws. It is free standing and so far seems to be more than stable enough to play on. The side consoles are held on by a "Straining Screw" (basically two eye bolts where one is threaded lefthanded connected by an internally threaded nut that when rotated can tighten or loosen) which passes through the center console.

here all the parts (mostly) broken down and put all together to get an idea of how much it compacts for transport.

20150408_014208.jpg 
 



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-Captain of the TSN Gungnir JN-001
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-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
davisn456

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Reply with quote  #2 
Very nice! And I assume you're getting inspiration from watching DS9 while you work? [tongue]
stugo

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Reply with quote  #3 
Nice work! It's so much fun to see all different takes on building a bridge. I like the shapes you have going.
BigEd

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Reply with quote  #4 
How do you guys get lucky enough to have Supreme Commanders that let you do stuff like this? Very nice btw.
notsabbat

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Reply with quote  #5 
Davisn456: yup! Finally watching the last couple of seasons [biggrin]

Stugo: Right?! I think it says a lot about this game that it can speak to so many different ideas of what SciFi is.

BigEd: Well I am unmarried, though my roommate thinks I'm more than a little daft spending so much time and money on a $7 game [smile]

Thank you all, I am hopiing to finish it up soon

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-Captain of the TSN Gungnir JN-001
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-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
notsabbat

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Reply with quote  #6 
Some more in progress pics. Sorry for the mess. Crafting makes me messy

Attached Images
jpeg IMG_20150316_210146_405.jpg (756.54 KB, 114 views)
jpeg IMG_20150316_210112_865.jpg (729.23 KB, 108 views)
jpeg IMG_20150317_243225_052.jpg (838.02 KB, 98 views)


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-Captain of the TSN Gungnir JN-001
-Eastern Front online group member
-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413

davisn456

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Reply with quote  #7 
Quote:
Originally Posted by notsabbat
BigEd: Well I am unmarried, though my roommate thinks I'm more than a little daft spending so much time and money on a $7 game.


Your roommate obviously just doesn't "get" Artemis. [tongue]
notsabbat

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Reply with quote  #8 
Quote:
Originally Posted by davisn456
Your roommate obviously just doesn't "get" Artemis. [tongue]


Well he shows up from time to time and plays, so thats plenty good enough for me [biggrin]

It doesnt mean too much yet, but I also wanted to put up the starting design for my weapons/ communication stations.

This is just a quick cardboard mock-up of the layout. They both will be using laptops so my idea is to have the laptops sit inside the console so that the keyboards sit flush with the surface and the screen will just kind of stick up. kind of like the position that is created when you use on of these ikea laptop stands.

brada-laptop-support__0094156_PE231892_S4.JPG 

The large section to the left will be the general shape of the part the laptop will sit in. The comms officer uses a  22" monitor to display the captains map so she can see where we are, so her station will incorporate that. The monitor will be mounted to the right  and be elevated about 4" so that the mouse can be used underneath it. The Weapons station will be laid out in a similar manner, but reversed (they are both right handed)


  20150321_235432.jpg 

Like I said, pretty rough right now, but I thought there may be someone out there that would like to see my process.


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-Captain of the TSN Gungnir JN-001
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-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
davisn456

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Reply with quote  #9 
I'm assuming you're making these to be portable. With that in mind, do your monitors/laptops come out of the stations fairly easily? Or are you planning to build some kind of protection in there? I'm struggling with that a bit on my consoles right now. My monitors are meant to be permanently attached, but I need to figure out some way to protect the screens for travel. I'm thinking about cutting some plexiglass or something to cover them, maybe with a removable hinge or something, but I haven't quite figured out what direction to go in.
ryleyra

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Reply with quote  #10 
That is not only functional, but also to me quite beautiful. It definitely is inspired by Star Trek without looking TOO much like Star Trek.

I like the idea of avoiding keyboards, although I find touchscreen zooming and panning the Science screen makes me quite giddy. [biggrin] The mouse interface looks good, though, and fits right in.

I guess you're using laptops for Weapons and Comms because they're available. Otherwise, the keypad solution would work just fine there, too.
MarkBell

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Reply with quote  #11 
Just found this, and man - it looks fantastic!

Do you find there's much wobble in the sci/helm console during games?  Do you have a weighted base?  I ended up needing to bolt my design to a raised floor platform to keep it moderately steady, especially during heated battles (with pounding players [tongue] ).

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johnkiniston

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Reply with quote  #12 
What hardware are you using for your keypad?
notsabbat

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Reply with quote  #13 
Davisn456: The monitors are in the consoles pretty tight, but they can come out. At least for now I plan on transporting the electronics separately from the consoles. in the future, who knows, plexiglass sounds like a pretty good idea and I will probably look into it in the future. For now I will probably just find a single sheet of something to put over it with cutouts for the controls and monitor so it looks better.

Ryleyra: Thank you! that is exactly the look Im going for. Glad its working out [smile]. Yeah Im pretty much working with what I have. If we had 5 touchscreens I would use that, touchscreen science/captain's screen is amazing! we had an assortment of standard flatscreens between us and I wanted to make it look like something other than the standard mouse and keyboard PC, so this is what I came up with. Im trying to stick with what people know and are comfortable with as much as possible and just trying to dress it up a bit. So yes,  our weapons and science people use laptops and we are running out of screens, so its what we are using. may look into other options as they become available.

MarkBell: Thanks! I was honestly worried that I would be the only one that thought it looked good, so Im glad you guys think Im on the right track. There is some wobble in the consoles, but it seems to be very minimal and doesnt seem to effect gameplay. That being said, I haven't used it myself and am just going off of what people tell me, so who knows [wink]. they also tend to not be too heavy handed with things. It is not weighted in any way. I had originally planned to put some sort of base on it to stabilize it, but it seems to be doing just fine without it. Have you posted pictures of your bridge? if so, which one is your? if not I would love to see it.

Johninston: A simple usb number pad. I put electrical tape on the keys I didn't hot key and duct tape with symbols drawn on it for the ones I did. seems to be working pretty well and is a pretty good poor man's custom controls [smile]

Thank you for all your questions and comments. As Armada gets closer and it seems like I have no time left to finish the project, its good to get some motivation.

and to show a little more progress, here is the Projector and projector screen stand I made, assembled and disassembled.
20150325_003019-1.jpg 

20150325_003116-1.jpg 

baby steps


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-Captain of the TSN Gungnir JN-001
-Eastern Front online group member
-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
Mike Substelny

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Reply with quote  #14 
This is a wonderfully attractive bridge design. I would love to see it someday.
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Mike Substelny

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Reply with quote  #15 
MarkBell, remember that your consoles were holding up both the monitor and the CPU in a pre-existing, heavy plywood frame. You had the disadvantage of dealing with hardware that was very top heavy before you even started.
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"The Admiralty had demanded six ships; the economists offered four; and we finally compromised on eight."
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