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Captain

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Reply with quote  #46 
Yes. The game is playable between bridge owners and steam players. I can't speak for Thom and say this will always be true however I think it probably will be as changing it would have a major impact on players.
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Captain USN Liberator

"When I lost my rifle, the Army charged me 85 dollars. That is why in the Navy the Captain goes down with the ship."
lucas99801

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Reply with quote  #47 

Guys.  I can't find anything in the forums about it, but I noticed that you can't run two instances of Artemis from Steam.  That is something you will need to add to your guide.

A second instance CAN be run, but you have to manually start the EXE from the common/Artemis directory. 

For most users this will be: 

C:\Program Files (x86)\Steam\SteamApps\common\Artemis\Artemis.exe - for 64-bit systems

C:\Program Files\Steam\SteamApps\common\Artemis\Artemis.exe - for 32-bit systems

I recommend making a shortcut within steam for this. And titling it Artemis SSBS Server.

lucas99801

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Reply with quote  #48 
Sorry mideg, overlooked your post. I understand that I could always give those copies to others. But just erked at myself for jumping on the purchase when I should've known a bridge pack was coming.

Eventually, I'll run into some willing participants who simply can't pay for it, and I'll snag a six pack.  If steam lets me (sometimes you can't buy the 6-pack if you already own).
Osirrus

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Reply with quote  #49 
thanks for the info Captain, I shall look forward to playing this when I'm in a galaxy not so far away lol
pupbrad

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Reply with quote  #50 
Lucas, do you mean the hosting guide on steam? I'll let the creator of the guide know that he may want to add that in there!
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Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
Unregistered
Reply with quote  #51 
Quote:
Originally Posted by lucas99801

Guys.  I can't find anything in the forums about it, but I noticed that you can't run two instances of Artemis from Steam.  That is something you will need to add to your guide.

A second instance CAN be run, but you have to manually start the EXE from the common/Artemis directory. 

For most users this will be: 

C:\Program Files (x86)\Steam\SteamApps\common\Artemis\Artemis.exe - for 64-bit systems

C:\Program Files\Steam\SteamApps\common\Artemis\Artemis.exe - for 32-bit systems

I recommend making a shortcut within steam for this. And titling it Artemis SSBS Server.



The file paths you indicated are in the wrong order. (x86) designates the 32-bit executable, the other one is the one for 64-bit executables.
lucas99801

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Reply with quote  #52 

"Unregistered" you are incorrect.  Artemis is a 32-bit application.  Therefore it will appear in different folders on a 32-bit vs 64-bit system.

 

Explanation:

32-bit Windows does not have a need to name the folder "Program Files (x86)" because it cannot run 64-bit applications.  So all applications are installed in "C:\Program Files\"  

64-bit Windows allows installation of both 32-bit AND 64-bit applications so it has two separate installation paths to segregate the different applications.  Windows 7 64-bit installs all 32-bit applications to "C:\Program Files (x86)" by default, and all 64-bit applications are installed in "C:\Program Files\".

 

Steam is a 32-bit application, therefore the file paths given are correct.


Regardless, the guide posted on the steam forums has a much easier way of opening the correct path via the Steam Shortcut properties.

janx

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Posts: 460
Reply with quote  #53 
Quote:
Originally Posted by Unregistered
Quote:
Originally Posted by lucas99801

Guys.  I can't find anything in the forums about it, but I noticed that you can't run two instances of Artemis from Steam.  That is something you will need to add to your guide.

A second instance CAN be run, but you have to manually start the EXE from the common/Artemis directory. 

For most users this will be: 

C:\Program Files (x86)\Steam\SteamApps\common\Artemis\Artemis.exe - for 64-bit systems

C:\Program Files\Steam\SteamApps\common\Artemis\Artemis.exe - for 32-bit systems

I recommend making a shortcut within steam for this. And titling it Artemis SSBS Server.



The file paths you indicated are in the wrong order. (x86) designates the 32-bit executable, the other one is the one for 64-bit executables.


More like, that's exactly what Lucas is showing.  You're both correct, but confusing what the other is saying.

on a 32-bit OS the files will be in C:\Program Files\ because that's all there is.

On a 64-bit OS the 32-bit Artemis files will be in C:\Program Files (x86)\ because that is where 32-bit apps on a 64-bit OS go.

You've both said as much, but read things as if the other didn't say the same thing.




pupbrad

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Reply with quote  #54 
+1 to Janx, beat me to it [tongue]
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Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
Captain Brace

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Reply with quote  #55 
Captain Brace

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Reply with quote  #56 
I hate to throw the monkey wrench but here it is....    (STEAM) wants it because its a great way for them to make money.  Having said that, what make this game what it is. Is the ability to play within a LAN network without having to be online to do so.  I think that this is the strength of the game and its broad appeal, sometime greed can destroy a product line. I would suggest you stay with the format you have.  If you really find that you want to expand online, then look for a start up investors to get your own server set up for the game.  This way you can shape the online experience to your specific needs.  You can expand the game world maps while still offering the players the ability to use there private copies on "your" system.  DON'T PIP YOURSELF OUT TO STEAM.... 

I for one WILL NOT but a product that has moved from a private LAN to a online ONLY support platform.  Anyone who has used steam knows how crappy they can be in the networking with multiple players. It just screws with the game play.  You get one chance to do this right, do it right....  Stop thinking about the short profit.... Think about the long gains....  As tempting as it might seem, they need to Pimp your game....  Not the other way around.....

..... Concerned Captain
pupbrad

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Reply with quote  #57 

Do yourself a favor and get the game before saying things about hot it's shifting towards an online only enviornment. It works the same over the internet as it does LAN. There are no server browsers, there is no matchmaking. You enter in the IP of the hosting computer and go (with some port forwarding to allow ships to connect). There is no different way of connecting from older versions to now...


That said, if you ask many of the veteren online players, we all hugely support the lack of any matchmaking as well. You don't need to worry when the general consensus among those that play on the community teamspeaks is that matchmaking would be a setp in the wrong direction for this. The game creator understands the love of LAN for this game, especially seeing as he himself goes to conventions, which is one big LAN party. LAN is not something that will ever go away with this game, ever. Having both the Steam and orriginal versions, I can guarentee you that Steam is not shifting the game to be online only.


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Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
Captain Brace

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Posts: 4
Reply with quote  #58 
Well, as a point.  I have purchased the game.  After all it wouldn't be much of a review if I didn't have the game.  That said.... 

The I am a frequent user of steam and a hard core gamer.  Anyone who uses steam knows their issues with dropped connections. (did I mention that we use a T1 line here) still Steam has this issue.  I point out that the author should keep the game off steam and look to promote the games online service himself. 

While it seems great on the surface STEAM wow...  The truth is they wouldn't even be talking to you except for the fact that they see money....   You should too...  But see it as in long view not short term. 

That is my two cents, not trashing the game, just concerned over the direction of it. 

And about the IP thingy. I'd rather not be tied to being online to play the game.  Start your own server! Hey it worked for Neverwinter Nights.  (Gee wonder why they didn't go to Steam???? check their sales......"
pupbrad

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Reply with quote  #59 
The thing about the IP is that you can also use local IP adresses (that's actually what's displayed when you enter the server screen) to connect if it's a local game. This doesn't use the internet at all for it. Since the game uses an IP system to connect, you can also give people your online IP and have port forwarding set up to allow you to play the game with others online.

As for it being on Steam, many many games are NOT on Steam and nobody knows about them, no matter how much they try to promote themselves. There is an extremely large portion of PC gamers that ONLY use Steam and would have otherwise heard of this game. That said, if the game COULD have gotten a huge name for itself without being on Steam, that would have been alot better financially since then ALL of the money spent (minus whatever small cut the purchasing stores ask for if they are cut based) would be going to Thom.

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Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
Cyrix

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Posts: 25
Reply with quote  #60 
Quote:
Originally Posted by Captain Brace
Well, as a point.  I have purchased the game.  After all it wouldn't be much of a review if I didn't have the game.  That said.... 

The I am a frequent user of steam and a hard core gamer.  Anyone who uses steam knows their issues with dropped connections. (did I mention that we use a T1 line here) still Steam has this issue.  I point out that the author should keep the game off steam and look to promote the games online service himself. 

While it seems great on the surface STEAM wow...  The truth is they wouldn't even be talking to you except for the fact that they see money....   You should too...  But see it as in long view not short term. 

That is my two cents, not trashing the game, just concerned over the direction of it. 

And about the IP thingy. I'd rather not be tied to being online to play the game.  Start your own server! Hey it worked for Neverwinter Nights.  (Gee wonder why they didn't go to Steam???? check their sales......"


had to register to respond to this:

T1 is old. It was good 15 years ago when everyone had dialup. Modern DSL can be faster than T1. Cable internet is 10x to 30x faster than T1. I never have dropped connection issues with Steam on Time Warner Cable, which gives me 20 megabits (about 13x faster than T1). Are you playing at work, or paying hundreds of dollars a month for a home connection on technology that was invented in the 60s?

I bought the copy off the website because my group wasn't certain about the game and we wanted the 100% refund guarantee (Steam doesn't give refunds), but if my understanding is correct, all Steam is doing is sending you the exact same game you would buy off the store. It doesn't use Steam servers to provide multiplayer.
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