Register Calendar Latest Topics
 
 
 


Reply
  Author   Comment  
Mike Substelny

Avatar / Picture

Administrator
Registered:
Posts: 1,410
Reply with quote  #1 
We have a lot of surprises in store at Armada, especially for the erstwhile neglected Communications Officer. Because they are surprises I won't reveal details at this time, only teasers.

At this moment it's still a bit buggy, but Thom is working on two major changes that you will love - one major change that Comms Officers want and another major change that we script writers want. There are also a number of minor improvements that I think you will love.

Aside from those, Thom is also addressing a sort of bug - actually an overlooked feature - that has annoyed mission script writers and players for years. It's minor but wonderful so I will describe it here:

Invasion Mode missions send Comms messages with a color coding. Some Comms Officers often rely on that color coding, building it into their workflow. Unfortunately the color coding was unavailable to mission script writers. This led to confusion while playing scripted missions . . . Comms officers ignored important messages because they came with the wrong color code.

For the version to be released at Armada III, Thom plans to allow mission scripts to tag messages with the appropriate color code. [smile]

__________________
"The Admiralty had demanded six ships; the economists offered four; and we finally compromised on eight."
- Winston Churchill
ryleyra

Registered:
Posts: 2,099
Reply with quote  #2 
Color coding sounds awesome. I'm looking forward to finding out what the other features are.
Arrew

Avatar / Picture

Registered:
Posts: 2,693
Reply with quote  #3 
I was just about to write some more missions. People seemed to like the Comms multiple choice communications. Is that what is coming? Should I wait before scripting anything?
Longbowman1346

Avatar / Picture

Registered:
Posts: 449
Reply with quote  #4 
Quote:
Originally Posted by Arrew
I was just about to write some more missions. People seemed to like the Comms multiple choice communications. Is that what is coming? Should I wait before scripting anything?


I would wait...  Some of us like not having to update right after the latest update.

__________________
Captain -  TSN Belisarius BS-108
"Pax per consilia et maxime armis." -  "Rescindentes venator ad venationem." 

(Deane Geiken)
Arrew

Avatar / Picture

Registered:
Posts: 2,693
Reply with quote  #5 
Will do. Will wait see what the update brings.
Dave Thaler

Registered:
Posts: 250
Reply with quote  #6 
Thanks Mike.  Currently a base's "we are under attack", a "docking complete", and a ship's "we will not accept your orders" all use the same value.  I would really like to see the "we are under attack" separated from the others, as such a distress call may be critical whereas the others are not.   I'm hoping the changes you hint at will address this.
Mike Substelny

Avatar / Picture

Administrator
Registered:
Posts: 1,410
Reply with quote  #7 
Quote:
Originally Posted by Dave Thaler
Thanks Mike.  Currently a base's "we are under attack", a "docking complete", and a ship's "we will not accept your orders" all use the same value.  I would really like to see the "we are under attack" separated from the others, as such a distress call may be critical whereas the others are not.   I'm hoping the changes you hint at will address this.


I believe the changes are a lot bigger than that, Dave. The colors are pretty much obsolete, replaced with something that is faster and more useful, especially for Comms Officers who cannot easily distinguish colors.

__________________
"The Admiralty had demanded six ships; the economists offered four; and we finally compromised on eight."
- Winston Churchill
DupeOfURL

Registered:
Posts: 134
Reply with quote  #8 
Cool!  Comms always seem to feel ...  "ignored"!  {At Best!} 
__________________
on TeamSpeak as GreyBeard {the Grim}  ;-)
Previous Topic | Next Topic
Print
Reply

Quick Navigation: