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MrJoeGuy99

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Posts: 1
Reply with quote  #1 
Hey, i've just recently played this game at a convention in south wales and my friends and i loved it! we're going to buy it but i'm a bit confused on the difference between the licence and the game it self, also i'm wondering how we receive the game after we buy it from the website

Thanks!
 
User McUser

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Posts: 123
Reply with quote  #2 
Quote:
Originally Posted by MrJoeGuy99
Hey, i've just recently played this game at a convention in south wales and my friends and i loved it! we're going to buy it but i'm a bit confused on the difference between the licence and the game it self, also i'm wondering how we receive the game after we buy it from the website

Thanks!
 


If you purchase the game from the Artemis website, you are granted a license that entitles you to run the game on 1 server and 1 console for each of the available consoles Weapons, Helm, Science, Communications, Engineering, Captain's Map, and GM Screen for a total of 8 computers (1 server + 7 clients.)

The game installer is provided as an EXE download you will get after payment is processed.

ryleyra

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Posts: 3,007
Reply with quote  #3 
This gets back to the nature of software licensing. Literally speaking, the "game" is the bits stored on your hard drive and running in your CPU. You can copy that easily to any other hard drive and run it on any other CPU. Sometimes in network situations, you could have one copy of the code running on different workstations.

Usually, a "license" allows you to run the game on one machine at a time. On Android, for instance, once you buy a game you can download it to any device you want. But the assumption is you will only be playing it on one device at a time, and not lend it out to anyone else. (Although that certainly happens)

Anyway, in regards to Artemis, there are two kinds of "license". The "bridge license" is designed to allow you to play ONE SHIP. You can install it on as many computers and as many hard drives as you need to in order to play a full crew of 6 players. This can be far more than 6 copies of the game, as some custom set ups make use of Observer screens, two or three Data screens set to LRS or TAC, and the Gamemaster console.

In order to play multiship games, you need two or more licenses. But that is a technicality. Thom has always been extremely flexible about interpretation of his bridge license. For a demo or to get others interested in the game, you are free to run the game however you like.

The other kind of license, available on Steam or on iOS or Android tablets is the individual license. For that, you get one copy of the game, which one player, only, may use. Each person who plays the game will need his own copy. (With the captain paying for the server) However, if you want to play multiship games there's no problem, as long as each person has their own copy of the game, you can break up into as many ships as you want.

Steam does provide a pseudo-bridge license, but it's basically six single licenses bundled in a pack. You will have to distribute them to the prospective players. I'm not even sure that pack is available any more.

As User McUser said, if you buy the bridge license you will be provided with a download. The other versions are provided via download as well.
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