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techbear

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Reply with quote  #1 
I've had an idea in my head for a while.  A very compact bridge setup, with everyone standing around a central screen.

Last night I decided to take a moment and build it virtually, so I could communicate the idea and get feedback.

While doing so, I had the extra idea of making the table itself a DMX light source!

As you look at the images below, keep in mind that it's a mockup, and nothing is sized accurately.  Also note that the blue area of the table is supposed to be translucent plastic, lit from underneath by DMX lights.  Also the server and network switch is inside.

Let me know what you think!


ss1.png  b ss2.png  c ss3.png  d

MarkBell

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Reply with quote  #2 
That is remarkably compact!  Not to scale, but what is the scale you're envisioning with this?  Like a 6' diameter table or more of a 4' table?

In some of the other threads, we've talked a bit about screen visibility and angle - I feel like this might be hard to get a good view of the main screen over the laptops, never mind the captain trying to look around helms to get a better view [tongue]  Still, for a really compact setup, it might be fine.

I really like the idea of the DMX light panel - there's a lot that can be conveyed with solid colors or even patterns, and it's close enough to the players to be notable.  Might cast onto the screen some, but a TV has a lot less trouble with that than a projector does.

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ryleyra

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Reply with quote  #3 
That looks pretty functional and efficient. And the resemblance to a TARDIS main console is just a plus! [biggrin]

I suspect it might help to raise the main screen up slightly to give it more height. I assume the crew will stand around the console, meaning the keyboards will be at just above waist height. The laptop screens will be somewhat below eye level, and the main screen should be at or just above eye level.

A sloping or stepped arrangement in the blue DMX lit area would look nice, as well as raise the screen. As MarkBell said, it would help the Captain get a better view as well.

Angel of Rust

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Reply with quote  #4 
Quote:
Originally Posted by techbear
I've had an idea in my head for a while.  A very compact bridge setup, with everyone standing around a central screen.

Last night I decided to take a moment and build it virtually, so I could communicate the idea and get feedback.

While doing so, I had the extra idea of making the table itself a DMX light source!

As you look at the images below, keep in mind that it's a mockup, and nothing is sized accurately.  Also note that the blue area of the table is supposed to be translucent plastic, lit from underneath by DMX lights.  Also the server and network switch is inside.

Let me know what you think!

 


I like the overall concept. It is remarkably similar to how we setup Normandy for Artemis sessions with guests:

IMAG1252 - Copy.jpg  
It's just a long dinner table with laptops on each side and the monitor on the end.

Having everyone more or less facing the main screen would be a nice plus from this arrangement. While I understand that setting the monitor higher would make it easier to see, I don't think from our experience that people would look up much, because it requires them to stop looking down at the laptops and look up at the screen. The higher the screen, the worse the effect. That is one reason why we set the projector screen so low at Armada III -- so that the eye line would be more natural.

Having everyone standing is an interesting thought. However, I think that it may be limiting because not all players will want or be able to stand for long periods of time. Recognizing that those illustrations are preliminary, I would recommend making the table much thinner to accommodate possible chairs and people in a seated position. The thickness isn't really needed for the lights. Here is the LED light table I built for AnguaLupin. It is 24 inches x 48 inches, but only 1.75 inches thick. The translucent acrylic diffuser/table surface is only 1/4 inch thick, and quite sturdy:
IMAG1503 - Copy.jpg  IMAG1507 - Copy.jpg 
I would recommend making the diffuser with regular polygonal (e.g., octagonal) sides rather than circular to ease fabrication and limit the potential for fractures.

The only other thing that comes to mind is to make sure each arc is long enough to accommodate the people. Perhaps not all players will want to stand shoulder to shoulder.

ogremasch

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Reply with quote  #5 
I like this design, have you considered making it a full pentagon/hexagon and essentially making a tardis control panel? the main screen could be a dual monitor for each station.

The quick rendering I did is for a 5 station bridge but if you had 6 it would be just as easy, the supports could bolt together and if you decided to build custom buttons you could really make the controls look Tardis/Doctor Who inspired.

[tardis1] 

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e4mafia

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Reply with quote  #6 
This is a pretty solid Idea. I really dig the lighting possibilities.

isildur42

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Reply with quote  #7 

A very rough sketchup of the design we are likely using for our fighter wing. The feet (red) will likely need to be longer for stability, but you get the basic idea. Pilots will be seated around the pillar all facing in, will use gamepads for controls and a small screen mounted touchpad for selecting ship to launch and for playing blackjack. May build some sort of lights that the captain (or cag) can press a button to signal fighters should launch or return home, don't see a way in game to signal this, but easy enough to do analog.

Fighter Pillar.png 



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