Sign up Calendar Latest Topics
 
 
 


Reply
  Author   Comment  
parpar88

Avatar / Picture

Registered:
Posts: 231
Reply with quote  #1 
I played Comms over the weekend. I was unpleasantly surprised to see I now have you hold down CRTL to use the numbered short cuts. What was the reasoning behind that?
__________________
Proud member of the Epic crew of the TSN Belisarius BS 108
Lieutenant Adam Parra in the TSN RP 
Comms of the TSN Dauntless

Eastern Front online group member
Mike Substelny

Avatar / Picture

Administrator
Registered:
Posts: 2,404
Reply with quote  #2 
I believe this is because of the new Comms-to-Comms text message feature, lightheartedly dubbed "Artemis Instant Messenger."
__________________
"The Admiralty had demanded six ships; the economists offered four; and we finally compromised on eight."
- Winston Churchill
parpar88

Avatar / Picture

Registered:
Posts: 231
Reply with quote  #3 
HMM, how does that work?
__________________
Proud member of the Epic crew of the TSN Belisarius BS 108
Lieutenant Adam Parra in the TSN RP 
Comms of the TSN Dauntless

Eastern Front online group member
ryleyra

Registered:
Posts: 3,007
Reply with quote  #4 
Yes, it keeps you from activating the menu or Red Alert accidently while typing a message.

Maybe there should be a toggle instead of holding down CTRL, but from other games with text chat I see the advantage of being able to send a message by just starting to type. It gets irritating to start replying to someone and your character starts charging all over the map and random windows start popping up.

Since this is only a feature which is useful in multiship play, however, maybe it could be turned off with an artemis.ini switch, or one on the Options screen. The latter wouldn't effect the Client screen chat, though, while the former isn't readily obvious to players that aren't familiar with the customization options.

A compromise might be to have a toggle turn the chat interface on and off, removing it from the screen. Or give it a "minimize" setting. You could just have a "Chat" button like on the GM screen that when clicked changes it to the entry field.

parpar88

Avatar / Picture

Registered:
Posts: 231
Reply with quote  #5 
I meant how does ship to ship work? Is it blasted to all the ships on the server?
__________________
Proud member of the Epic crew of the TSN Belisarius BS 108
Lieutenant Adam Parra in the TSN RP 
Comms of the TSN Dauntless

Eastern Front online group member
ryleyra

Registered:
Posts: 3,007
Reply with quote  #6 
Quote:
Originally Posted by parpar88
I meant how does ship to ship work? Is it blasted to all the ships on the server?


Yes. When Comms enters a message in the text box, it is sent out as a message with the ship's name, to all other ships. Currently, it appears in a neutral color, not indicating its type. It's basically a way of specifying your own text to Player messages, but it can be used to reply to the GM as well.

The fact that all other ships see the message is a limitation of Comms. It's also true of the GM. While the GM can specify a ship for the message to be sent to, I believe this only includes the ship name in the message. All Comms messages are global to everyone on the server, player or AI. (You're welcome to correct me if I'm wrong on this)

I'll add that multiple players online can bring up a Comms station and use this feature to chat with each other. It's most useful to allow Comms officers to communicate between ships, but in theory it can be used for player-to-player chat on the same ship. (You would want to identify yourself in your message, though, since otherwise only the ship name would be shown)

Also, the rules are different when the server has not been started. While on the Client select screen, entering a message in the text box will cause it to appear above the text box. Subsequent messages scroll upwards. As noted, these messages appear behind the Customize button when Helm or Mainscreen is selected, so you may have to deselect those consoles to see the messages. I can't remember if a ship name appears in the chat, but you would probably want to identify yourself anyway if you're trying to chat while setting up a game.

Note you can select Comms, type a message, and then turn it off if you're not planning on playing Comms.

ryleyra

Registered:
Posts: 3,007
Reply with quote  #7 
I'll add that previously (as in many revisions ago) I had suggested that an option in the Player menu could call up the text box. This could still be done, although I think I much prefer the idea of a Chat button that toggles the field on and off. I've also noted that the messages should probably be of type PLAYER.
ryleyra

Registered:
Posts: 3,007
Reply with quote  #8 
Just to correct my previous post, the GM is able to send messages to specific ships which are not visible to other ships. This is not true of any other type of message, as far as I know. Again, any message sent from any source to any destination can be seen by all players. This is true of communications between players, between players and the AI, and between the AI and the players.

If anyone knows of a message other than from the GM that is hidden to one or more players, let me know. Note that the AI will usually respond to requests from a player ship by name, so you can see who the message is meant for. Player messages also are preceded by the name of the destination ship, as in "Artemis, Yes." Comms chat should probably use the same format.

Actually, I believe that in PvP players on different sides CANNOT see each other's messages. They can see Comms chat, so this would be a good way to taunt the other side. You could also ask questions of your teammates in chat and give the answer from the Player menu, so the answer is hidden from the other side even if they know the question. PvP also hides messages from your side in the battle; your base and AI controlled fleet.

(Interestingly, you cannot contact the "enemy" ships and taunt them or ask them to surrender. The other side's ships don't even appear in the menu, although their base does)

Previous Topic | Next Topic
Print
Reply

Quick Navigation:

Easily create a Forum Website with Website Toolbox.