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Sandman

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Reply with quote  #1 
Just mashed a few clips together to share. This was a group of 8th grade boys playing Artemis for the first time. I had donated a four-hour event for a school auction fundraiser.  This was the first time I had a group that I didn't know, that had 'paid' for their time - so I felt a little more pressure to make sure they had a good time. Everyone had positive feedback and seemed to get into it.

Sorry for the poor quality video - dark garage, poor lighting, wasn't really planning to document it. But I felt like I ought to share their enthusiasm with you.[smile]


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Reply with quote  #2 
Very nice video. I CAN PLAY COMMS!
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Reply with quote  #3 
That little girl sounded too adorable trying to join in!
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Reply with quote  #4 
Really cool [smile]
Sandman

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Reply with quote  #5 
It's always interesting watching a group find there groove. I found out that these guys have played a lot of TF2 together. But that's a different sort of teamwork.

The little girl is my 6 year-old.  She can play comms, weapons, and science pretty well. It's hard to keep her out of whatever the big kids are doing.

Towards the end of the session, my 12 year-old daughter and a friend were manning a second scout that the main crew could communicate with and direct. They said that was one of the things that made it feel more real.

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Reply with quote  #6 
Dang, that sounds like a blast with the scout.

Also, 6 years old and being able to do comms, weapons, and science... You're starting them out right. Once a nerd, always a nerd. That is rather impressive though!

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Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
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Reply with quote  #7 
Now she just needs to be the captain. That I would pay to see. 
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Sandman

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Reply with quote  #8 
Well, when I say she can play those stations, we're talking about easier levels without too much pressure and a little more micro-managing by the captain. She isn't quite able to get the helm controls and movement in virtual space, and engineering can be tough for anybody. But still, it's useful to have an extra crew member when we're short.

I don't push my interests on my girls, but I try to share them. I really try to encourage them to feel comfortable and confident playing with tech and games. I want them to be able to hold their own when they have to deal with boys who might assume that girls can't do those things.

It's neat watching my older daughter and her friends get comfortable giving orders to grownups and feeling like grownups are willing to give them the respect due the role of captain. I think Artemis offers a neat sort of growth/maturing opportunity in that regard

When the little one takes the role of captain, I'll be sure to share.

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Reply with quote  #9 
I definitely agree about the whole dealing with adults thing being good for development. I love how on the Teamspeak, even though I'm only 21, I'm treated with respect. If someone knows more about something, they know more. If they know less, they know less. Age doesn't exactly equal knowledge or wisdom. That said, I believe that kids should also give adults respect. The majority of the time, adults do know what they are talking about, or at least have reasons to be saying what they say.

I know from personal experience that that experience they are getting will make them MUCH more comfortable around adults. It also probably really helps with their self-confidence.

All in all, this can only be a good experience if you aren't forcing it upon them. More interaction, especially team building activities, is almost always a good thing.

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Captain of the USN Basroil.
"I am a leaf on the wind. Watch how I soar." - Hoban Washburne
"Give me a ship to fly and I'll make it sit up and beg, roll over (but NEVER play dead), and even do the jitterbug if you so fancy." - Unknown
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