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Richiesos

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Reply with quote  #16 
We did something similar with Nerf guns.  It's a bit low tech, but it was cheaper and still very fun! [smile]
JohnnyOmaha

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Reply with quote  #17 
Not gonna lie - that whole "Dock at station to pickup dudes and drop them off at another station to start a laser tag battle" sounds pretty amazing.

Longbowman1346

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Reply with quote  #18 
Quote:
Originally Posted by Liberty4All


We have 15 laser tag guns (soon to be more), and are willing to run this at Armada One if there is interest. I have already sent this info to the organizers and am waiting to hear back. I wanted to post this to the forum to check interest.


Frakking  Awesome!!!!

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Liberty4All

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Reply with quote  #19 
Richiesos: we were originally going to use Nerf guns but realized 2 things. We would have to provide eye protection for everyone and we would have to deal with Nerf bullets (finding them, picking them up,determining if someone really was hit when they insist that they weren't, etc). The guns that we found work great and were about as expensive as a good Nerf gun. I think that they feel better than a Nerf gun in your hands too.
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notsabbat

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Reply with quote  #20 
Ok, Ill bite. What guns did you use? You have a link?
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Longbowman1346

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Reply with quote  #21 
Quote:
Originally Posted by notsabbat
Ok, Ill bite. What guns did you use? You have a link?


^^  yes...  What guns are you using?

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Arrew

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Reply with quote  #22 
I saw some sticky type ones in toys r us before Christmas. Forgot there name though...
Liberty4All

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Reply with quote  #23 
Wowwee Light Strike

http://www.amazon.com/Wowwee-Strike-Assault-Striker-Simple/dp/B004P1IQ2Y/ref=sr_1_2?ie=UTF8&qid=1421300600&sr=8-2&keywords=wowwee+laser+tag

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Gryphon

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Reply with quote  #24 

I prefer the Hasbro LTAR without the smartphone attached to the Wowwee Light Strikes, even though most of the Wisconsin LARP groups are using Light Strikes. The LTARs have good "iron" sights, excellent range indoors and out, and a built-in sensor in the gun so no vest is needed. Best of all, they were a total marketing flop and so can be had inexpensively if you keep an eye out. I've hoarded eight or ten so far with an eye to running lazertag Away Team events in the future.

link to a good review of LTAR features:

http://bazookafied.blogspot.com/2012/07/ltar-basic-blaster-review.html

Gryphon

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Reply with quote  #25 
Sorry for the double-necro, but I wanted to present a brief defense of Nerfs over lasertag for LARPs. I wrote the Away Team and Ifni's Children rules sets with Nerf stunner combat in mind for a few reasons:

1) Familiarity - Almost every geek in the known universe knows exactly how a Nerf gun works and owns at least one, and a dart hit is a dart hit - little explanation required. Lasertag systems, on the other hand, often have complicated and counter-intuitive emitter and sensor settings/controls that require their own separate briefings, and the different consumer brands are not compatible.

2) Reliability - Nerfs work most of the time, and you can easily tell if they are not functioning. Consumer-grade lasertag systems are sensitive to outside IR interference, and it can be difficult to tell when one component of the system is not functioning or is low on batteries.

3) Ease of Integration - Nerf "stunners" can be easily integrated into airsoft LARPs, boffer LARPS, or role play-emphasis LARPS without the need for noncombatants to wear IR sensors and have the hit counter systems and resets explained to them. The only piece of special equipment needed for Nerf is the sort of minimal eye protection that can be easily and inexpensively provided.

4) Expense - Have you ever purchased the number of batteries needed to refresh 24 sets of lasertag guns and sensors? 'Nuff said. I'd rather run cleanup to pick up those reusable Nerf darts after an event than have to change out and dispose of 20 lbs of batteries before every event.

Just my two cents as somebody who's been running these things for years and years.
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