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Poll Results
 
 If you have tried Artemis Mod Loader, what is your opinion?
 I like it and use it all the time. 13 32%
 I use it only for applying mods. 8 20%
 I use it to develop mods of my own. 6 15%
 I use the "Engineering Presets" manager under settings. 7 17%
 I like the background music it plays. 4 10%
 I'd rather it not play the background music--I've turned that off. 1 2%
 It's okay, but it does not seem to be worth the trouble. 1 2%
 I don't like it at all. 0 0%
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Multiple choice poll. Total votes: 40   Please or sign up to vote.


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Wookiemart

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Reply with quote  #46 
So forgive my ignorance here but what does a mod loader do that the normal batch file doesn't?
MarkBell

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Reply with quote  #47 
The mod loader used to allow you to pull in a variety of mods into a single repository, then load them or remove them very easily.  You could even layer them, like if there was a sound replacement mod or a UI replacement mod you really liked and wanted to use it on an existing mod, you could load one mod, then another on top of it.  

It was different than working through a .bat file, which sometimes has permission issues if your Artemis is installed into a Program Files directory, is usually only designed for a single mod, and it was easier to use for some folks.  It also automatically backed up your stock game, so you could go back whenever.

It was pretty neat, but it was also tough to keep up with the changes in the Artemis game code.  I think it was working through 2.1.1 (maybe), but it hasn't been updated in quite some time.

EDIT: it also had a mode that let you eyeball beam arcs based on your vesselData file, and had a built in xml editor to help put together the vesselData file.

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Richard

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Reply with quote  #48 
The links to download Artemis Mod Loader seems to be broken. 
Does anyone have a working link?

Thanks
MarkBell

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Reply with quote  #49 
If the links in the main post are down, I don't know if there is a different location.  Also, please note that this program hasn't been updated in a very long time, and it probably won't work with any version past 2.1.1.
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Note - this is in no way intended to be an official position of Thom or Artemis, as I am not an official representative of the creator or game.
Richard

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Reply with quote  #50 
Quote:
Originally Posted by MarkBell
If the links in the main post are down, I don't know if there is a different location.  Also, please note that this program hasn't been updated in a very long time, and it probably won't work with any version past 2.1.1.



That´s ok.

By the way the only thing a really miss about MODLoader is that vesselData editor. Do you know if there are any tools similar to that? The ability to show the firing arcs was very useful.


MarkBell

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Reply with quote  #51 
In general, any xml editor will be just fine as a vesselData editor.  I did a lot in notepad before I found notepad++, which has a lot of nice features for editing (and is free).

As far as I know, that program was the only one that did firing arc visualizations.  It's not too hard to estimate, since the center of the arc starts at <0 0 0> and goes through the point you picked out on the hull through the Ship Editor, but final confirmation is really inside the game itself.

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russjudge

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Reply with quote  #52 
I've been out of the loop for awhile on Artemis, but I do get notifications on this thread. 

Looks like Dropbox changed their policies so I can't use them any longer for storing the application, so I've moved it to here: https://1drv.ms/u/s!AkQQW3YRwctXivcCeP3QAvG5XYG55Q


Source code for Artemis Mod Loader, however, is still available, and can be found here:
https://github.com/russjudge/ArtemisModLoader

Please note, however, that it's pretty far behind now as far as the Artemis Bridge Simulator versions.  I could be completely incompatible.  Unless someone picks up maintaining it (just use the source code), there probably won't be any further updates.

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Russ
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Richard

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Reply with quote  #53 
Quote:
Originally Posted by russjudge

Looks like Dropbox changed their policies so I can't use them any longer for storing the application, so I've moved it to here: https://1drv.ms/u/s!AkQQW3YRwctXivcCeP3QAvG5XYG55Q


Thanks!
Richard

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Reply with quote  #54 
Quote:
Originally Posted by MarkBell
In general, any xml editor will be just fine as a vesselData editor.  I did a lot in notepad before I found notepad++...
... It's not too hard to estimate, since the center of the arc starts at <0 0 0>


Yes, notepad++ is great.
And Indeed it isn't that hard to estimate the arc, but I do thing the visual aid from the old mod loader a good tool.

Thanks for the reply.
e4mafia

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Reply with quote  #55 
Quote:


L
ooks like this link is also not working now. Maybe give google drive a try?

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