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Richard

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Posts: 104
Reply with quote  #31 
Quote:
Originally Posted by Dave Thaler
I created a GitHub fork from Russ's version, updated it to have the sources from Fish's version, and then submitted my subsequent fixes there. 


Hi Dave,

While experimenting with the editor, i´ve noticed it can't use the type attribute for comms and had to fix it manually in the .xml

For instance the following code in the xml:

<incoming_comms_text type="ALERT" from="Starfleet">Enemies incomming, all ships engage the enemy. ^</incoming_comms_text>


... once opened in the editor looks like this:

<incoming_comms_text from="Starfleet">Enemies incomming, all ships engage the enemy. ^</incoming_comms_text>

(the type="ALERT" is missing)


Unfortunately I don´t have the skills to correct the editor, but perhaps one of you or some other guy can. 

[smile]


Spirit02

Registered:
Posts: 5
Reply with quote  #32 
Hi Richard,

I've just tried to replicate your issue and don't seem to be able to.

I copied the line:
<incoming_comms_text type="ALERT" from="Starfleet">Enemies incomming, all ships engage the enemy. ^</incoming_comms_text>
into my xml file, saved it, then loaded it in the editor and it appears like so:
Clipboard01.jpg   
I then made an unrelated change, and saved it. The editor swaps the order of the 'from' and 'type', so it becomes:
    <incoming_comms_text from="Starfleet" type="ALERT">Enemies incomming, all ships engage the enemy. ^</incoming_comms_text>

The type is definitely still there though.

Are you sure you're using the latest version?

Richard

Registered:
Posts: 104
Reply with quote  #33 
Quote:
Originally Posted by Spirit02

Are you sure you're using the latest version?


Hi,
I´m so stupid... I downloaded the last version (that you kindly shared) but I has using an old one!

Sorry!

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