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Gryphon

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Reply with quote  #16 
What a great idea! Thanks!!
BIdderlyn

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Reply with quote  #17 
Thanks everyone, got some few nice emails about campaign experience. Glad to see you enjoy it!
Im thinking about opening an online campaign using TeamSpeak, i'll try setting it up thorough this thread. So, first of all, is anyone interested?

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Lt.Cdr Bidderlyn Echo. Engineering, TSN Falcon.
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Reply with quote  #18 
Hey Bidderlyn. I tried to do the same and it flopped. So...I would love to join yours. Let me know dates and times.
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pupbrad

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Reply with quote  #19 
id be 100% up for this.
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BIdderlyn

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Reply with quote  #20 
So we got 3 ^^ thats great, I need 3 more in order to make it actualy happen. Im suprised there are no others willing so far but maybe they just did not see this message. I'll try to direct some people I know to see this thread if it wont happen any soon.
--

I played the campaign again with the new add-ons and objectives! Was fun, almost managed to keep all systems alive but lost 1 to the last wave [tongue] Even tho i managed to get 3 battleships ready at turn 28 I was unlucky enuogh to be plunderd just before the last wave approached and was 1 battleship short so i had to try defeating a level 11 fleet with a light cruiser... Yeh. XD Next time ill also get a jump gate to this Titan system hehe.
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I made some changes to the campaign based on my last experience:

1. Enemies MUST increase difficulty each 7 turns. 10 turns was too slow and made the whole game feel at the same challenge which was stale. Now, its increasingly becomes challenging which is a great fun! Also it adds a new strategic depth, you must balance between economy to milittary much more. Build economy when you feel you have the hang of the enemies, and spend what you built when the time gets rough ^^

2. Objectives are alterd! Now all of the rewards are worth taking at any point of the game. The rewards dont change gameplay anymore, and now there is always a reason to take them at any point.

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Lt.Cdr Bidderlyn Echo. Engineering, TSN Falcon.
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