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e4mafia

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Reply with quote  #16 
Mike, can Armada IV (Not the battle of beechwood) handle more than 1 ship?

Mike Substelny

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Reply with quote  #17 
The Armada IV script was intended for a single ship. It can work for multiple ships but some of the automation only works for a ship named Artemis, so for certain features to work with multiple ships the Game Master would need to intervene. These include the "Situations" and the different nebula conditions that the GM can trigger.
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LawsonThompson

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Reply with quote  #18 
Mike, there are a few typos in the Armada IV script... I think.

Did you mean to comment out this block in line 2598 "Prime Standard Enemy Fleets" down to line 2674 "Add Pirate"? 

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Mike Substelny

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Reply with quote  #19 
In fact I did intentionally comment out those lines.

If you un-comment those lines the script should still work, but if you do the script will automatically spawn extra enemies whether the game master wants them or not. In testing I found that this cramped the style of players and game masters.

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"The Admiralty had demanded six ships; the economists offered four; and we finally compromised on eight."
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