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Mike Substelny

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Reply with quote  #46 
Wow that looks amazing!
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Mike Substelny

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Reply with quote  #47 
Last night during Artemis at Critical Hit we demonstrated to Thom that AI ships will not shoot at monsters while monsters will gleefully eat AI ships and Bases all day long. That is, if a Comms Officer tells AI Destroyer A45 to "Go defend DS1" and DS1 gets attacked by a Space Piranhas, AI Destroyer A45 will just sit there and watch DS1 get eaten.

Thom considers this to be a bug. The AI Destroyer should try to kill the Piranhas.

I can't promise that Thom will fix it before code lock (eight days from now!), but as you make your plans for the War IMO you should assume that your Comms Officer will be able to use AI ships to fight monsters.

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Angel of Rust

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Reply with quote  #48 
Update:

Made some progress on the map today. Will post some more photos tomorrow or Monday.

20200215_220108 - Copy.jpg

notsabbat

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Reply with quote  #49 
That looks awesome!
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notsabbat

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Reply with quote  #50 
To join in on the prep:

[KQMvGrZ] 

Now to figure out the best way to base them. I may just make a flat bottom for the models to be placed directly on the mat. Depends on how simple/cool a fully based ship will look. A flat base would certainly cut down on the volume they take up.

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NoseyNick

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Reply with quote  #51 
Which models / slicer / settings? The ones on thingiverse, I found, had some dubious disconnected surfaces and stuff. I tried writing a tool to re-convert them from the original DXS game files, and realised WHY they seem to be so broken - the originals are presumably designed to look good in-game, but definitely not designed for 3D printing    [frown]
I can't get them to print very nicely even if I turn on ALL of cura's various mesh-fixing options.   [confused]
notsabbat

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Reply with quote  #52 
Quote:
Originally Posted by NoseyNick
Which models / slicer / settings? The ones on thingiverse, I found, had some dubious disconnected surfaces and stuff. I tried writing a tool to re-convert them from the original DXS game files, and realised WHY they seem to be so broken - the originals are presumably designed to look good in-game, but definitely not designed for 3D printing    [frown]
I can't get them to print very nicely even if I turn on ALL of cura's various mesh-fixing options.   [confused]


Just used normal settings. They are not what I would call...Good prints. However they will do a good job indicating what is where, which is ultimately the point. I also enlarged the STLs by 150%, so there is that.

The models were pulled directly from game files and they were absolutely NOT made for 3D printing. The stations especially will need some work to make representative models. I imagine an SLA printer would do a MUCH better job than the FDM printer I have currently. I maaaayyy have access to one before Armada, but that remains to be seen.

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Angel of Rust

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Reply with quote  #53 
Quote:
Originally Posted by Mike Substelny
On how the Persistent War will be conducted:

The Admirals will not have a computer screen. They will have a big 72" x 72" War Map and a bunch of minifigs to try to make sense of the war, like this scene from Sink the Bismarck!

BismarckMap.png




Map is about 50% done at this point. I think it will fit the theme! Also, wishful thinking for summer weather for Armada! [tongue]

strategy map 20200216.jpg 


Angel of Rust

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Reply with quote  #54 
Quote:
Originally Posted by notsabbat
To join in on the prep:

Now to figure out the best way to base them. I may just make a flat bottom for the models to be placed directly on the mat. Depends on how simple/cool a fully based ship will look. A flat base would certainly cut down on the volume they take up.


Looking good! Can't wait to see the minifigs together with the map!

NoseyNick

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Reply with quote  #55 
Quote:
Map is about 50% done at this point. I think it will fit the theme

Oh my, Angel of Rust, you are TOO AWESOME for this world!   [thumb]

Gentlemen! You can't fight in here! This is the war room!
parpar88

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Reply with quote  #56 
Quote:
Originally Posted by Angel of Rust


Map is about 50% done at this point. I think it will fit the theme! Also, wishful thinking for summer weather for Armada! [tongue]

strategy map 20200216.jpg 



OMG, this is great!

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