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MarkBell

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Reply with quote  #1 
Allied NPC fleet_ai commonality seems to be ignored when changed. All the stock NPC types are set to 100 commonality.  I wanted to set a type to 0 commonality (present in the vesseldata file, but not used in invasion mode), but it was generated anyways.  In fact, when set to -1, it still showed up.  Does 2.0 not check?
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