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senjak

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Reply with quote  #1 
Can someone point me to a set of already prepared 3d models of the Artemis ships, or documentation about how to convert the models into a printable format?

I'd like to include a model of the players' current ship on our bridge.

Thanks!

Senjak
notsabbat

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Reply with quote  #2 
As a matter of fact, yes, yes I do. Awhile back I exported all of the OBJ files and converted them to STLs.


All ships have been exported and sized to scale with the video game. Some of them did not export perfectly, I assume because of some quirk with the game asset, so I have also included the 123D file with all ships included if someone else wants to try exporting them.

All uploaded to Thingiverse.

https://www.thingiverse.com/thing:3532396

If someone that knows Thom, or Thom himself would like me to take them down I will do so without delay.

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senjak

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Reply with quote  #3 
Thank you!
MarkBell

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Reply with quote  #4 
Considering Thom included .stl files for the player ships in one of the releases, it's probably fine 😉  Maybe include a link back to the website in the description?
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notsabbat

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Reply with quote  #5 
Quote:
Originally Posted by MarkBell
Considering Thom included .stl files for the player ships in one of the releases, it's probably fine 😉  Maybe include a link back to the website in the description?




Good call! Will do!

Though as a clarifier, these are not the STLs included with the game; these are the Obj files exported, rescaled to match the ini file and then converted to STL files.

But yeah, knowing Thom he probably wont care as long as it helps people enjoy the game.

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http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
MarkBell

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Reply with quote  #6 
That's what I was guessing, especially since that's basically all he did for the couple of player ships he left in the folder when he hit compile 😋
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ryleyra

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Reply with quote  #7 
Quote:
Originally Posted by notsabbat


Though as a clarifier, these are not the STLs included with the game; these are the Obj files exported, rescaled to match the ini file and then converted to STL files.


Yeah, IIRC the old STL files Thom left in the game once were prior to the new ships being added. So yours is the only STL collection that includes the Ximni and Pirate ships.

And I noticed when I went to the page that the polygons and details on those new ships make them look far better than the old TSN ships. (Except the Light Cruiser of course) I really home Thom completes his conversion of the old ships over to the new design.

As I may have noted before, I want to try and change the textures myself, to make them look better and more like the Light Cruiser, but updating the models will be a MUCH more difficult task. I might still try it, though. 😃

notsabbat

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Reply with quote  #8 
I also had a vision of playing an Artemis boardgame with them. Maybe use them on a big board to plan strategies. 
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-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
Sandman

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Reply with quote  #9 
Thanks for posting those files to thingiverse.

I've been playing with a 3d printer at work. We got it for sort of goofy reasons, but the upside is that I get to play with it and I've made a few Light Cruiser prints of varying quality as we've tried to dial it in.

I was toying with the idea of printing several little tchotchkes to hand out or something - probably not practical for the upcoming con, but maybe in the future. Having a larger model to display the current ship isn't a bad idea either.

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NoseyNick

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Reply with quote  #10 

Oooh, nice, thanks for those!

Have you actually printed any of them? I feel most of them would require a LOT of support... or may benefit from slicing in half front-to-back, either horizontally or vertically, printing the 2 halves join-side-down (with MUCH less support), and gluing back together after?

NoseyNick

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Reply with quote  #11 
This sort of thing... I mean there's still SOME support required, especially around the propulsion units, but at least it's not holding up the entire ships

Screen Shot 2019-04-12 at 21.00.00.png 

NoseyNick

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Reply with quote  #12 
Also... asteroids.stl?   [rofl]
notsabbat

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Reply with quote  #13 
Quote:
Originally Posted by NoseyNick

Oooh, nice, thanks for those!

Have you actually printed any of them? I feel most of them would require a LOT of support... or may benefit from slicing in half front-to-back, either horizontally or vertically, printing the 2 halves join-side-down (with MUCH less support), and gluing back together after?



I believe I printed most of them at one point or another. The trick was to print them nose up. The still reguire some supports, but cleanup was mostly on the back of the ship.

Our bridge has a sort of status dome on our front console with a clear juggernaught mounted on it to catch the light. I printed the Juggernaught in clear pla with the nose pointed up. Worked well.

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-My continuing bridge build:
http://artemis.forumchitchat.com/post/immersion-bridge-build-in-progress-7335195?pid=1290158413
senjak

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Reply with quote  #14 
I printed a number of them nose upward and at 500%.  They turned out pretty good for the most part except where I had a layer shift that gave me a large space battlefield debris collection.
 
NoseyNick

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Reply with quote  #15 
I tried my "slice and print in 2 halves" on TSN_Missle_Cruiser.stl and it's not BAD, but yeah there's a lot of fine detail especially in engines that peeled a bit and haven't come out nicely. There's also a few very strange voids in it that obviously make NO difference to game-play but are messy when printing   [eek]

I'll try re-printing nose-up. Thanks for the advice as well as the STLs!   [biggrin]
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