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Posts: 8
Reply with quote  #1 
Was trying to work on a custom build in 2.7.4 with powerful but non-homing energy torps (just reactor bottles tossed out the torpedo tubes) when I found out that's not possible.

TurnTorpHom at 0 still homed. So did TurnTorpHom at -1 and -5 million.

For comparison sake, I set turntorpHom and turntorpShk to negative 5 million and 5 million, respectively, same speeds, and did a comparison launch:
5 mil.png 
And I did the same for 0 and negative 5 million, just in case something got squared somewhere. Same exact result.

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