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Development Rules MarkBell 430 0
by MarkBell
2.7.0 / 2.7.1 Development suggestions
1 2 3 4 5
MarkBell 646 72
by U.E. Admiral
2.7.0 / 2.7.1 Bugs and Issues
1 2 3 4 5 6  ... Last Page
MarkBell 1,081 117
by Darrin
DirectX, OpenGL, and the Dunning-Kruger effect LawsonThompson 34 2
by Mike Substelny
Artemis INI file? DupeOfURL 37 1
by ryleyra
Ship names DupeOfURL 41 0
by DupeOfURL
2.7.1 Bugs and Issues Nhaima 38 2
by MarkBell
Minigames to add some brains to comms
1 2
Richard 494 17
by Richard
ETA on 2.6 For Android/iOS? HunterAP 820 11
by HunterAP
beams ready? DupeOfURL 69 4
by DupeOfURL
a limit to fighter range? DupeOfURL 85 5
by ryleyra
First Response to 2.7.0 ryleyra 194 6
by ryleyra
Shakedown of 2.7 at a convention LawsonThompson 155 9
by ron77
Testing of Pirate behavior ryleyra 61 3
by ryleyra
Comms on 2.7 parpar88 131 7
by ryleyra
MVM - Mainscreen View Manager
1 2 3
User McUser 1,442 44
by User McUser
Penalty for destroying surrended ships. mmesich 96 2
by CorpseFerret
GunCamMask, let's update it! techbear 155 8
by DupeOfURL
Joystick buttons and HOTAS controls
1 2 3 4
Exedore 8,133 47
by Maverick12w
Comms - Transport Ships - Freight Management? mmesich 46 1
by MarkBell
2.6.0 Development Suggestions
1 2 3 4 5 6
MarkBell 1,603 88
by MarkBell
2.7.0 quick rave after 5 minutes... WHOO HOO! LawsonThompson 102 1
by techbear
Short-term manual beams changes
1 2 3
techbear 266 31
by ron77
Probes, Beacons, and Tags (BETA)
1 2
Mike Substelny 364 17
by ryleyra
2.6.0 Bugs and Issues
1 2 3 4 5 6
ryleyra 1,533 76
by ryleyra
 
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